Gifs Galore
Statues needed to respawn from somewhere. The sky works. |
Kinetics were used to make rectractable bridges. |
A 3D grid of falling blocks made from search areas and behaviors. |
The boulder trap is a quick way to rack up kills. |
The third iteration of the game's movement control grid. |
The fourth iteratation: each tile adapts to terrain height. |
I spent a day experimenting with physics in 3ds Max to "animate" the giant's beard. It took some time to get right. |